L2WORLD Private Lineage 2 Servers

Lineage2 World

[Sdw-] - 22 minutes ago : Small update on CoC

[Sdw-] - 22 hours ago : Changing week logic of OlyManager
Requested by @St3eT

[UnAfraid] - 23 hours ago : Adding support for getting remaining time of scheduler
[Sdw-] - 23 hours ago : Fixing a few typo in CoC event

[UnAfraid] - 24 hours ago : line endings correction

[Sdw-] - 24 hours ago : Hennas

[Nik] - 24 hours ago : Fix that as well.
[Nik] - 24 hours ago : Fixing some possible NPEs in effects. TeleportToNpc and
TeleportPartyToNpc effects squashed together.
[Nik] - 25 hours ago : Adding some new effects. Skills are unfinished because the main purpose
was just to test if effects work or not.
[Sdw-] - 26 hours ago : Misc

[St3eT] - 2 days ago : Minor typo fix.
[St3eT] - 2 days ago : Olympiad Manager rework:
- Rewrited from bypass/npc instance to AI.
- Updated to Infinite Odyssey
[St3eT] - 3 days ago : Reworked and updated Monument of Heroes AI to Infinite Odyssey.
[St3eT] - 3 days ago : Added olympiad cloaks to monument of heroes.
[UnAfraid] - 3 days ago : Rework a bit the previous commit
[UnAfraid] - 3 days ago : Adding checks to prevent other functions that are calling it to get same
result
[UnAfraid] - 3 days ago : Revising all finalizers and fixing door's max hp being 0 cause of
missing DEX and multiplier end up being 0
[NosBit] - 3 days ago : Updated gradle to version 2.6

[UnAfraid] - 4 days ago : L2GameClient loggers cleanup
[UnAfraid] - 4 days ago : Updating a bit L2GameClient exception handling to use Logger
[UnAfraid] - 4 days ago : Re-implementing enchanted items bonus hp

- In addition adding support for getting items on paperdoll slots
rather then iterating over the entire inventory and looking for them.
[UnAfraid] - 4 days ago : Ensuring L2Item.getBaseValue would only consider Add/Set as possible
values
[UnAfraid] - 4 days ago : Updating Stats recalculation to trigger pet/servitor recalculation too
[UnAfraid] - 5 days ago : Auto line endings for properties files too
[UnAfraid] - 5 days ago :...
[Nik] - 4 hours ago : PetActions and SummonActions splitted.
[Nik] - 5 hours ago : PetAction and ServitorAction player action handlers added.
[St3eT] - 7 hours ago : Implemented InstanceZoneInfo player action handler.
[St3eT] - 8 hours ago : Implemented Altar of Evil AI.
[St3eT] - 9 hours ago : Added some random offset in follow AI to avoid stucking summons in each
other.
[St3eT] - 10 hours ago : Added Servitor Attack player action handler.
[Nik] - 20 hours ago : AirshipAction, BotReport, Ride, TacticalSignTarget and TacticalSignUse
player action handlers added.
[Nik] - 21 hours ago : SocialAction player action handler added.
[Nik] - 22 hours ago : PrivateStore player action handler added.
[UnAfraid] - 23 hours ago : AltClanLeaderDayChange to DayOfWeek[]
[UnAfraid] - 24 hours ago : Updating PlayerInstance's lastLocation to update in db if set not only
if player is observing
[St3eT] - 24 hours ago : Minor typo fix
[St3eT] - 24 hours ago : Ups, forgotten debug log.
[St3eT] - 24 hours ago : Added new player action handlers:
- UnsummonPet
- UnsummonServitor
[Nik] - 24 hours ago : Adding missing break at ClassMaster. Reported by: @UnAfraid
[UnAfraid] - 25 hours ago : Adding new method getEnumArray to PropertiesParser and using it rather
then getEnumList
[UnAfraid] - 25 hours ago : Slight rework of the vitality multiday
[UnAfraid] - 26 hours ago : Implementing initial support for ActionData handlers
[UnAfraid] - 27 hours ago : Using DayOfWeek enum for default values
[UnAfraid] - 27 hours ago : Adding support for multiple vitality reset days
[lionleo] - 28 hours ago : Fixing few herb and scroll of escape
[lionleo] - 32 hours ago : fix char edit option, thx for tip St3eT
[UnAfraid] - 2 days ago : Enable pathfinding on siege zones too
[Nik] - 2 days ago : Fixing ClassMaster class change not being saved. Reported by: @lionleo
[UnAfraid] - 2 days ago : Cleanup duplicated checks
[UnAfraid] - 2 days ago : Removing all conditions that allowing most...